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Is FromSoftware Safe Amid Kadokawa’s Shareholder Conflict? President Hidetaka Miyazaki Speaks Out on Studio Stability

Key keywords: FromSoftware, Kadokawa shareholder conflict, Hidetaka Miyazaki, Elden Ring: Shadow of the Erdtree, Soulsborne franchise, game studio independence, Armored Core 6, Kadokawa corporate governance For weeks, global gaming communities have expressed widespread anxiety over the future of award-winning Japanese development studio FromSoftware, following public disclosures of an escalating internal conflict between Kadokawa Corporation’s executive leadership and a group of activist shareholders. The activist group, which holds a 5.4% stake in the publishing conglomerate, has pushed for sweeping corporate governance overhauls, including proposals to spin off or sell non-core business units to boost short-term shareholder returns. Given FromSoftware’s status as Kadokawa’s highest-performing entertainment asset, fans feared the studio could be targeted for sale, or forced to abandon its signature slow, deliberate creative process to prioritize faster, higher-volume content releases. Those concerns were directly addressed this week, when FromSoftware president and lead creative Hidetaka Miyazaki issued an official statement updating fans on the studio’s position amid the corporate turmoil. Miyazaki confirmed that as of current, FromSoftware’s day-to-day operations, creative decision-making framework, and long-term development roadmap remain completely unaffected by the ongoing shareholder dispute at its parent company. He emphasized that the studio’s decades-long agreement with Kadokawa guarantees full creative autonomy for all in-development and future projects, a clause that both sides of the Kadokawa shareholder conflict have explicitly agreed not to revise in ongoing negotiations. Miyazaki also confirmed that highly anticipated upcoming releases, including the *Elden Ring* expansion *Shadow of the Erdtree* and two unannounced original IP titles, remain fully on track for their previously targeted release windows, with no delays, content cuts, or design revisions planned to accommodate corporate demands. Industry analysts have backed up Miyazaki’s reassurances, noting that FromSoftware accounts for more than 73% of Kadokawa’s annual gaming segment revenue, with 2022’s *Elden Ring* selling over 20.5 million copies worldwide and 2023’s *Armored Core 6: Fires of Rubicon* surpassing 3 million copies in its first month on sale. Kadokawa’s executive team has repeatedly labeled FromSoftware a “core, irreplaceable long-term asset” in public regulatory filings, and has rejected all activist proposals that would impact the studio’s operations. While the shareholder conflict is expected to continue through Kadokawa’s annual general meeting next quarter, industry insiders agree that changes to FromSoftware’s structure or creative independence are extremely unlikely, as both factions of the dispute recognize the studio’s unique value as a driver of sustained, long-term revenue growth.

Featured Comments

Reader 1 2026-06-12 12:18
This is such a huge relief! I’ve been refreshing gaming news sites every day for updates on the *Elden Ring* DLC, and the last thing I wanted was for pointless corporate drama to delay *Shadow of the Erdtree*. Miyazaki confirming their creative independence is completely untouched is all I needed to hear to stop panicking.
Reader 2 2026-06-12 12:18
It makes total sense that Kadokawa would never mess with FromSoftware’s structure. They’re literally the only consistently profitable, critically acclaimed asset in Kadokawa’s entire gaming portfolio right now, pulling in hundreds of millions in revenue annually. Any shareholder pushing to alter From’s operations clearly has no idea how the video game industry works.
Reader 3 2026-06-12 12:18
I was so worried they’d get forced to stuff their next games with microtransactions or rush unfinished releases to hit short-term profit targets if the shareholder conflict escalated. Hearing Miyazaki confirm their commitment to uncompromising game design isn’t going anywhere makes me way more excited for their unannounced next project.
Reader 4 2026-06-12 12:18
I’ve been a FromSoftware fan since *Demon’s Souls* launched back in 2009, and their refusal to water down their vision to appeal to mainstream audiences is the entire reason I love their work. It’s a huge weight off my shoulders to know corporate nonsense isn’t going to ruin the studio that made all my favorite games.